reverting
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								dmenu.h
									
									
									
									
									
								
							
							
						
						
									
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								dmenu.h
									
									
									
									
									
								
							@@ -43,8 +43,7 @@ extern DC dc;			/* global drawing context */
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/* draw.c */
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extern void drawtext(const char *text,
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			unsigned long col[ColLast]);	/* draws text with the defined color tuple */
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extern unsigned long getcolor(
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	const char *colstr, const char *alternate);	/* returns color of colstr */
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extern unsigned long getcolor(const char *colstr);	/* returns color of colstr */
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extern void setfont(const char *fontstr);		/* sets global font */
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extern unsigned int textw(const char *text);		/* returns width of text in px */
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								draw.c
									
									
									
									
									
								
							
							
						
						
									
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								draw.c
									
									
									
									
									
								
							@@ -76,12 +76,11 @@ drawtext(const char *text, unsigned long col[ColLast]) {
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}
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unsigned long
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getcolor(const char *colstr, const char *alternate) {
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getcolor(const char *colstr) {
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	Colormap cmap = DefaultColormap(dpy, screen);
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	XColor color;
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	if(XAllocNamedColor(dpy, cmap, colstr, &color, &color) != Success)
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		XAllocNamedColor(dpy, cmap, alternate, &color, &color);
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	XAllocNamedColor(dpy, cmap, colstr, &color, &color);
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	return color.pixel;
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}
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								main.c
									
									
									
									
									
								
							
							
						
						
									
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								main.c
									
									
									
									
									
								
							@@ -341,10 +341,10 @@ main(int argc, char *argv[]) {
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	maxname = readstdin();
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	/* style */
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	dc.norm[ColBG] = getcolor(normbg, NORMBGCOLOR);
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	dc.norm[ColFG] = getcolor(normfg, NORMFGCOLOR);
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	dc.sel[ColBG] = getcolor(selbg, SELBGCOLOR);
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	dc.sel[ColFG] = getcolor(selfg, SELFGCOLOR);
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	dc.norm[ColBG] = getcolor(normbg);
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	dc.norm[ColFG] = getcolor(normfg);
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	dc.sel[ColBG] = getcolor(selbg);
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	dc.sel[ColFG] = getcolor(selfg);
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	setfont(font);
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	wa.override_redirect = 1;
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